Rectangular Maps: You now have options for rectangular maps such as 70x30, 90x40 or 110x50 maps. Gigantic: this huge 6400 tiles map (instead of 'immense' 2600 or so) is for your super large epic campaigns or multiplayer apocalypse epicness. You now have Gigantic Size maps, rectangular maps, and plenty more options. I suppose exceeding 100 % density with combined stuff is bad mojo.Īlso remember AI can have difficulties with wildlife and wireweed stuff (ie don't pick Shub Niggurath wireweed density or you'll hurt them). Please make sure the world generator will be able to work with the percentage you choose. You can remove forest, switch to a Catachan World, to a Necron Tomb World, remove or multiply artefact densities, or all wildlife. I added 'Default' to the names of all vanilla default parameters, for you to find them again easily. You must check your first and Advanced tab and make sure you have what you want. When running this for the first time, your previous settings will point to new parameters. I marked all options proposed by the mod with a * mark in their description.Īdded verbose descriptions also for you to understand what you get. Mod has been expanded to feature every possible density parameter you could think of. Previously it was only distributed on Steam forums but now that is has been expanded it really should be here too. I made this mod very early on, and I expanded it with all possible options. Installation instructions and mod has been updated. With the 1.08 update you can use a Mods folder and stop overwriting your core files.
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